Version 0.2-247


Version 0.2-247!

New:
🟢 Update for the Memories mechanic: toggling this mode now consumes energy and it can be depleted :D
But hold down the torches, let me explain.
As soon as you unlock the ability, you'll see a new UI element, Memories mode energy meter. You can replenish it by collecting a new pickup type, a Memory spark (working title :D), a yellow glowing bit of energy.

Don't worry about having no energy left to complete a level, as sparks will respawn when needed, and respawn conditions are individually adjustable during development, so this will be balanced according to playtest results.

Fix:
🔵 Fixed graphics quality preset defaulting to Low for the first launch
🔵 Fixed shadows defaulting to OFF for first launch
🔵 Fixed Main Menu controls obstructed by invisible notification window 
🔵 Small fixes and polish 

To other updates, my Steamworks account is now live and i started preparing the store page for the game (hope i'll make it in time for "Steam Next Fest" 🥲)

Thanks for your support!

Files

memorymaze-windows-alpha.zip 887 MB
Version 0.2-alpha-247 20 days ago

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