Version 0.4.3
Version 4.3!
Visuals, bug fixes and reworked time trial feature!
๐ข Time trial is now a separate game mode!
Now, in order to start a time trial run, you need to clear the level once, then when you go to a cleared level again, there will be a new Clock pickup (Crash Bandicoot, yea :D).
Each time trial attempt will respawn all the green cubes and reset the timer to zero, so that for each player the conditions will be equal.
The final time trial score will depend on the quantity of cubes collected and, of course, time.
๐ข Visuals:
— New environment materials, giving each platform a richer look and feel.
— A mountainy landscape down below on each level where there was an endless void before :D
— I totally forgot something else, lots of changes :D
๐ต All this visuals talk brings another improvement, improved materials are better optimized,
๐ต Lots of bug fixes here and there
๐ต Took out the trash
Currently working on adding new levels!
Also, slowly working towards adding some kind of a story to the game, expanding the lore and giving everything a meaning :)
Version 0.4.3 is live on Steam as a demo and on itch.io as an alpha, take a look!
P.S. I had to clear all the scores ๐ฌ
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Get MemoryMaze
MemoryMaze
Status | In development |
Author | hmw.games |
Genre | Platformer, Puzzle |
Tags | 3D Platformer, Atmospheric, ball, Indie, rolling-ball |
Languages | German, English, Spanish; Castilian, French, Russian, Ukrainian |
More posts
- Version 0.4.7 and an open playtesting session!88 days ago
- Version 0.4.6!97 days ago
- Update 0.4Jul 02, 2024
- Version 0.2-260May 04, 2024
- Update 0.2-256!Apr 30, 2024
- Version 0.2-254Apr 25, 2024
- Version 0.2-247Apr 20, 2024
- Version 0.2! First major incrementApr 14, 2024
- Update 228!Apr 02, 2024
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